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Tuesday, October 27, 2009

Inside 3d Max Studio


Maybe you are not familiar with 3d Max software. Now I will introduce to you how to make simple product for 3d render works. How to make a bowl of needles and a glass of water..on the desk...
When you start 3ds Max Design, the main screen contains a single viewport, although you can switch to displaying up to four viewports showing the scene from different angles. You can set a viewport to show a simple wireframe or shaded view of the scene, and you can also employ advanced but easy-to-use Review features such as shadows (hard-edged or soft-edged), exposure control, and ambient occlusion to display highly realistic, near-rendered results in real time.



The Material Editor, which you open with the M key, provides functions to create and edit materials and maps. Materials are assigned to objects and create greater realism in a scene by using different maps.

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